Parsa Rahimian
Gameplay Programmer & Technical Designer
Focused on systems-first design and gameplay programming, skilled in designing and developing gameplay mechanics. 4 years of experience in game development, emphasizing teamwork and meaningful gameplay experiences.
Expertise
Projects
Indie game development, prototyping, research-driven design, experimental mechanics and narrative systems.
Game Developer / Lead Programmer / Gameplay Designer
Designed combat systems with emphasis on player feedback and emotional pacing using UE5 Gameplay Ability System.
Collaborated with narrative team to integrate player choices into gameplay systems.
Instagram
Last Invention
Solo Project (All by me)
Created immersive Shooter Gameplay Mechanics.
Implemented advanced mechanics for smooth player interaction.
Youtube
Learnings
- Unreal Engine 5 - Gameplay Ability System - Top Down RPG
- Udemy - Unreal Engine Blueprints Game Optimization
- Udemy - How To Make A Melee Combat System In Unreal Engine 5
- Udemy - Unreal Engine 4 Create Your Own First-Person
- Unreal Academy, Battle Royale Game Development Course
- Tehran Technical Complex, C++ Course
Trophies
- 1st Place, Android Game Development – 6th National Digital Content Creation Event, Khorasan Razavi Province
- 2nd Place, Mobile Game Development – 3rd Regional Digital Content Creation Event (Region 5)
Contact Me:
Telegram: @ParsaRahimian
Discord: parsarh_
Email: parsarahimian@outlook.com
Steam: ParsaRH